Using libpd with Unity3D on mobile devices (part 2)

Today’s blog post comes with an announcement that a lot of people have been waiting for for some time: We’ve just released the source code for kalimba, our libpd to unity3d-mobile binding on github. Check it out and enjoy using it for your projects - we’re excited to see what you’re going to create with it:
https://github.com/hagish/kalimba
And now here’s some more information about recent improvements in the pd workflow and some other kalimba puredata news by our lead developer Sebastian.
Source: schattenkind.net






